Proton BASIC Compiler - Get the most out of the forum


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  • Get the most out of the forum

    The forum is a place where people with similar interests get together to find solutions to their problems and others offer to provide some suggestions or answers for these. So in many ways a forum is similar to a brain storm.

    I'd like to offer some suggestions to what the brainstorming principles and rules are instead of telling you which button to press to go where on the forum, those you can figure out for yourself. Please follow the link below in the quote so you can see I didn't suck this out of my thumb.

    If you google for it you will find these basic guidelines are repeated over and over in all the brainstorm rules examples.

    Why? Because they work!

    You have permission to print and use these rules if you include this notice on the same page:
    Please visit www.brainstorming.co.uk, internet and computer resources for creativity and
    brainstorming. ©1999 Infinite Innovations Ltd. All rights reserved

    Brainstorming Principles and Rules

    Post-pone and withhold your judgement of ideas.

    Do not pass judgement on ideas until the completion of the brainstorming session. Do not suggest that an idea
    will not work or that it has bad side-effects. All ideas are potentially good so do not judge them until
    afterwards. Avoid discussing ideas, which includes not criticising and not complimenting ideas.

    Ideas should be put forward both as solutions and also as a basis to spark off solutions. Even seemingly
    foolish ideas can spark off better ones. Therefore do not judge the ideas until after the brainstorming process.
    Note down all ideas. There is no such thing as a bad idea.

    Evaluation of ideas takes up valuable brain power which should be devoted to the creation of ideas.
    Maximise your brainstorming session by only spending time generating new ideas.

    Encourage wild and exaggerated ideas.

    It is much easier to tame a wild idea than it is to think of an immediately valid one in the first place. The
    'wilder' the idea the better. Shout out bizarre and unworkable ideas to see what they spark off. No idea is too
    ridiculous. State any outlandish ideas. Exaggerate ideas to the extreme.

    Use creative thinking techniques and tools to start your thinking from a fresh direction. Use specialist
    software such as Innovation Toolbox to stimulate new ideas more easily.

    Quantity counts at this stage, not quality.

    The more creative ideas a person or a group has to choose from, the better. If the number of ideas at the end
    of the session is very large, there is a greater chance of finding a really good idea. Keep each idea short, do
    not describe it in detail - just capture the essence of the idea. Brief clarifications can be requested. Think fast,
    reflect later.

    Go for quantity of ideas at this point; narrow down the list later. All activities should be geared towards
    extracting as many ideas as possible in a given period.
    Build on the ideas put forward by others

    Build and expand on the ideas of others. Try and add extra thoughts to each idea. Use other people's ideas as
    inspiration for your own. Creative people are also good listeners. Combine several of the suggested ideas to
    explore new possibilities.

    It is just as valuable to be able to adapt and improve other people's ideas as it is to generate the initial idea
    that sets off new trains of thought.

    Every person and every idea has equal worth

    Every person has a valid view point and a unique perspective on the situation and solution. We want to know
    yours. In a brainstorming session you can always put forward ideas purely to spark off other people and not
    just as a final solution. Please participate, even if you need to write your ideas on a piece of paper and hand it
    out. Encourage participation from everyone.

    Each idea presented belongs to the group, not to the person stating it. It is the group's responsibility and an
    indication of its ability to brainstorm if all participants feel able to contribute freely and confidently.